![ikwetfloor mme effect ikwetfloor mme effect](https://learnmmd.com/wp-content/uploads/2018/04/miku_water_03.png)
![ikwetfloor mme effect ikwetfloor mme effect](https://pm1.narvii.com/6750/cced9fe15ba0e8a3b67b28d3959e32c55aebccbdv2_hq.jpg)
To give the puddle some color, you start by loading a sky-dome. This is important! You can already see this in the image above where Miku is reflected in the puddle. They get their color by reflecting other models around them. The water effects have a mirror like quality. We will be using Excellent Shadow and d_Pmotskin on Miku. You can use an external shadow effect if you wish like we’re doing in this tutorial. The default MMD shadows do not look good with the water effects. Each effect has a recommended size, please refer to Reggie’s tutorial if you need more information on this.įirst and foremost turn off the shadow display. Then we load the puddle and size it to 5.0. I’m going with Miku in her bikini as, well Meiko doesn’t want her clothes to get wet… But there are some “ rules” as nothing works like magic, so we’re going to use an actual set up to show you how it’s done. Still ripples are darn useful as are the basic controls that allows the water effects to be blended into almost any scene. I stipulate “ ripple” as opposed to a “ splash” as the latter is not supported as water splashes are far more complicated. What this means is that if a MMD model puts his/her foot into it, it will cause a ripple. The reason for this is that BeamMan’s water effects (except for the ones labelled “static”) are dynamic. In some ways, it might actually be the most useful of the variants. So read this first if you haven’t already localized your copy: Īny little kid will tell you that puddles are fun! Guess what? So is the puddle included with the water effects.
#IKWETFLOOR MME EFFECT PC#
#IKWETFLOOR MME EFFECT FULL#
NOTE: Just tap on the photos to see them full size. You can actually do a whole lot more with them than is immediately apparent! BeamMan’s Water Effect MMEs are pretty nifty, but they are not just for creating bodies of water.